Metaverse

Metaverse

Creation of Professional Metaverses for Companies, Events, Marketing, Training, and Education

Unseen environments to discover and explore. The metaverse represents an immersive, persistent, interactive, synchronous, and interoperable ecosystem of virtual worlds that can also be connected with the physical world.

VIRTUAL WORLDS

Metaverses are virtual worlds with characteristics of persistence and synchronicity where users can interact with each other through user representations and digital avatars.

Worlds designed to engage, tell stories, and accompany the audience through a variety of experiences and activities integrated with the offline world and the brand's digital ecosystem.

We create professional metaverses for marketing and digital communication activities, corporate projects, events, training, and education activities; interactive virtual worlds rich in experiences, tailored to the specific needs of brands, companies, and agencies.

BENEFITS

The magic of the metaverse to engage and tell stories.

  • Through the metaverse, companies can create virtual corporate environments to extend and enhance brand identity. These are truly accessible and visitable virtual environments to promote corporate culture through digital spaces and architectures.

  • The metaverse allows for the creation of immersive digital events, such as conferences, trade shows, and exhibitions, to reach a global audience without physical limitations. Users can participate in interactive workshops, visit stands, and network in a three-dimensional environment.

  • We create metaverses for companies with the purpose of offering places with greater interactivity than traditional collaboration platforms, allowing for brainstorming, design, and problem-solving in a more dynamic way.

  • The metaverse offers a perfect and specially designed environment for training and education, allowing for realistic and interactive simulations. Training in the metaverse can be scalable, making it an asset and a differentiating element.

  • Through gamification dynamics, it is possible to incentivize the exploration of the metaverse and encourage desired behaviors such as content consumption and interaction with digital objects and elements.

AWARDS